Biomech Tutorial

In this tutorial, we'll create a Biomech bust in ZBrush starting from a sphere. We'll use features like Dynamesh, Curve Brush and IMM Brushes. I'll show you every step of the process from designing in 3D, blocking out forms to adding realistic micro-detail.

Basic knowledge of Zbrush required.

Sculpting

Duration: 160 minutes; 1080P (895 MB)

You'll get:

  • 1 video tutorial (1080P in MP4 format)
  • ZBrush UI config + Gravity Brush
  • BiomechTube Brush
  • Decimated ZTL file for reference.


Rendering

Duration: 90 minutes; 1080P ( 815 MB)

Learn how to use Keyshot to light, shade and render your Biomech bust. Then using Photoshop, we'll composite our renders and add finishing touches to create the final render.

Average knowledge of Photoshop & Keyshot required.

You'll get:

  • 1 video tutorial (1080 in MP4 format)
  • Biomech OBJ files for Keyshot
  • Working PSD file
  • Final JPEG artwork
  • 1 Hi-Res bone texture 
Standard Use License
$20
License: Standard License
Stock Assets

For personal use and one commercial project (up to 2,000 sales or 20,000 views).

Tutorials

One copy to be used by a single user.

Installable Tools

One installation by a single user.

Learn More
Files (4)
Biomech_Rendering_WorkingFiles
zip /
91 MB
Biomech_Sculpting_WorkingFiles
zip /
45 MB
Biomech_Sculpting
mp4 /
870 MB
Biomech_Rendering
mp4 /
790 MB