Widowmaker Statue

Sculpting and engineering of the collectible was done by Ehren Bienert. I posed and sculpted the cinematic hi-res model that was later used for the life-sized statue at Gamescon and as a starting base for the collectible statue. I was also involved in liaising with the factory through out production. Asset was provided by the Overwatch Team and Story and Franchise Development. Sculpting and engineering of the collectible was done by Ehren Bienert. Paint by Laurel Austin.